Move - WASD / arrow keys
RESPAWN - Spacebar
UI - mouse / trackpad
Playground - endless testing level

Start and KEEP MOVING till you reach the end of the level.
Maintain a constant pace/tempo to generate "pulses".  Pulses freeze nearby enemies for a moment. Better your consistency, bigger the pulse, more freeze time.
Speed doesn't matter as long as you are fast enough to not die.

Art inspired by TRON(1982)

Music that adjusts to your tempo will be added soon.

Current bugs: Respawn after a force-turn tile is broken.

Updated 9 days ago
Published 12 days ago
StatusPrototype
PlatformsHTML5
AuthorDestructionDNR
GenreRhythm, Puzzle
Made withUnity, Krita
Tags2D, Neon, No AI, Retro, Singleplayer, Speedrun
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles, High-contrast
ContentNo generative AI was used

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